PotD 161-170
There are some hard-hitting dinosaurs here, but it’s mostly easier than the previous set.
Be aware of the wall traps on these floors.
Enemy Details
Deep Palace Tursus
Ability | Potency | Effect |
---|---|---|
Chilling Cyclone | 300 | telegraphed conal AoE; inflicts deep freeze (magic DoT potency 50, 9s) |
Ice Dispenser | 130 | instant circle AoE on random player; inflicts slow (15s) |
Notes
- If there are several, you may want to pull them in quick succession to take advantage of diminishing returns on slow
Deep Palace Lindwurm (Raptor)
Ability | Potency | Effect |
---|---|---|
Foul Breath | 300 | telegraphed conal AoE; inflicts burns (unique DoT potency 30, 12s) |
Deep Palace Croc
Ability | Potency | Effect |
---|---|---|
Crushing Fangs | 130 | instant |
Notes
- Hits pretty hard
- Doesn't stop to use any abilities, so the damage is constant
Deep Palace Sarcosuchus
Ability | Potency | Effect |
---|---|---|
Critical Bite | 300 | telegraphed conal AoE |
Deep Palace Wivre
Ability | Potency | Effect |
---|---|---|
Brow Horn | 130 | instant |
Notes
- Hits pretty hard
- Doesn't stop to use any abilities, so the damage is constant
Deep Palace Vinegaroon
Ability | Potency | Effect |
---|---|---|
Third Leg Forward | 300? | telegraphed conal AoE |
Third Leg Back | 300? | telegraphed backward conal AoE; inflicts knockback. Used after Third Leg Forward if someone is behind, and will use it over and over as long as someone is behind it. |
Notes
- Bait Third Leg Back repeatedly to avoid taking any damage - just keep running in and out of its area
Deep Palace Mylodon
Ability | Potency | Effect |
---|---|---|
Slowball | 130 | instant circle AoE |
Snow Flurry | 300 | telegraphed conal AoE; inflicts deep freeze (magic DoT potency 70, 15s) |
Deep Palace Archaeosaur
Ability | Potency | Effect |
---|---|---|
Underbite | 130 | instant |
Primordial Bark | ? | telegraphed pointblank AoE |
Notes
- Hits pretty hard
Deep Palace Diplocaulus (Eft)
Ability | Potency | Effect |
---|---|---|
Mucin | n/a | grants stoneskin (1/3 of max HP, 8s) to self; can be interrupted |
Foregone Gleam | n/a | untelegraphed conal gaze AoE inflicting paralysis (20s) - look away, get behind, or get away |
Deep Palace Pteranodon
Ability | Potency | Effect |
---|---|---|
Lightning Bolt | 300 | telegraphed circle AoE on random player |
Deep Palace Triceratops
Ability | Potency | Effect |
---|---|---|
Batterhorn | 130 | instant |
Notes
- Hits pretty hard
Mimic
Ability | Potency | Effect |
---|---|---|
Infatuation | n/a | inflicts pox (magic DoT potency 5, 10m); can be interrupted |
Deathtrap | 300 | telegraphed pointblank AoE |
Notes
- Sometimes found in gold chests
- Pomander of Alteration transforms all enemies in a random room on the next floor into either mimics or mandragoras
Flyblown Praefectus (Fallen NPC)
Notes
- Rare spawn
- Uses only auto-attacks
- Immune to transfiguration (Pomander of Witching)
- Dying words: Lord van Baelsar... Even in death...I serve...
Job-Specific Notes:
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Difficulty: Easy
Difficulty: Easy
- Heat Blast recast is not affected by slow, so wait until you're slowed to use Hypercharge
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
- Annoying/slow to fight due to the slow
Difficulty: Unrated
Difficulty: Easy
- Annoying/slow to fight due to the slow
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
- The slow debuff can be cured with Esuna, but that still costs a GCD, so prefer to fight other enemies first
Difficulty: Easy
- Ideally use Garuda when slowed, as its recast isn't affected
Difficulty: Easy
- Annoying/slow to fight due to the slow
Difficulty: Unrated
Difficulty: Unrated
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Difficulty: Easy
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Difficulty: Easy
Difficulty: Easy
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Difficulty: Easy
Difficulty: Medium
- Can be painful. Sprint and Leg Graze recommended
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Medium
- Have Bloodbath and potion ready if no steel
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Medium
- Can be dangerous without steel. Kite to reduce damage
Difficulty: Medium
- Steel recommended
- Can be painful. Pre-pull Sprint and shield recommended
Difficulty: Easy
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Difficulty: Easy
Difficulty: Medium
- Can be painful. Sprint and Leg Graze recommended
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Medium
- Requires steel or Bloodbath and Potion
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Medium
- Can be dangerous without steel. Kite to reduce damage
Difficulty: Medium
- Steel recommended
- Can be painful. Pre-pull Sprint and shield recommended
Difficulty: Easy
Difficulty: Unrated
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Difficulty: Easy
Difficulty: Easy
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Difficulty: Easy
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Difficulty: Easy
- Bloodbath required if not cheesing via Third Leg Back baits
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Easy
Difficulty: Easy
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Difficulty: Easy
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Difficulty: Easy
Difficulty: Medium
- Can be painful. Sprint and Leg Graze recommended
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Medium
- Stun Primordial Bark for uptime
Difficulty: Unrated
Difficulty: Medium
- Requires steel or Bloodbath and Potion
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Medium
- Can be dangerous without steel, but not as bad as other enemies with instants because it occasionally stops to use Primordial Bark
Difficulty: Medium
- Steel recommended
- Can be painful. Pre-pull Sprint and shield recommended
Difficulty: Easy
- Stun Primordial Bark for uptime
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
- Make sure to interrupt Mucin for a faster kill
Difficulty: Easy
- Make sure to interrupt Mucin for a faster kill
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
- Make sure to interrupt Mucin for a faster kill
Difficulty: Unrated
Difficulty: Easy
- Make sure to stun Mucin for a faster kill
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
- Make sure to sleep Mucin for a faster kill
Difficulty: Easy
- Make sure to sleep Mucin for a faster kill
Difficulty: Easy
- Make sure to interrupt Mucin for a faster kill
Difficulty: Unrated
Difficulty: Unrated
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Difficulty: Easy
Difficulty: Easy
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Difficulty: Easy
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Difficulty: Easy
Difficulty: Medium
- Steel recommended
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
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Difficulty: Easy
Difficulty: Medium
- Can be painful. Sprint and Leg Graze recommended
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Medium
- Requires steel or Bloodbath and Potion
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Medium
- Can be dangerous without steel. Kite to reduce damage
Difficulty: Medium
- Steel recommended
- Can be painful. Pre-pull Sprint and shield recommended
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
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Difficulty: Easy
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Difficulty: Medium
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Difficulty: Hard
- Strength or steel recommended
- If using no pomanders, kite after the Pox and Deathtrap combo to manage incoming damage
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Medium
- Can be dangerous without steel. Kite to reduce damage
Difficulty: Medium
- Starting to hit harder, so consider a steel if you're not confident
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
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Difficulty: Easy
Difficulty: Easy
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Difficulty: Easy
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Difficulty: Unrated
Difficulty: Medium
- Can be dangerous without steel. Kite to reduce damage
Difficulty: Hard
- Steel recommended
Difficulty: Easy
Difficulty: Unrated
Enemies
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | ! | Name | Warnings | AST | BLM | BRD | DNC | DRG | DRK | GNB | MCH | MNK | NIN | PLD | RDM | RPR | SAM | SCH | SGE | SMN | WAR | WHM | HP | AA | Vulnerabilities | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Deep Palace Tursus | ? | ? | ? | ? | ? | ? | Easy | Easy | ? | ? | Easy | ? | Easy | ? | ? | Easy | Easy | Easy | ? | 21K | 1687 | |||||||||||||||||
Deep Palace Lindwurm (Raptor) | ? | ? | ? | ? | ? | ? | Easy | Easy | ? | ? | Easy | ? | Easy | ? | ? | Easy | Easy | Easy | ? | 21K | 1635 | |||||||||||||||||
Deep Palace Croc | ? | ? | ? | ? | ? | ? | Easy | Medium | ? | ? | Easy | ? | Medium | ? | ? | Medium | Medium | Easy | ? | 21K | 1687 | |||||||||||||||||
Deep Palace Sarcosuchus | ? | ? | ? | ? | ? | ? | Easy | Easy | ? | ? | Easy | ? | Easy | ? | ? | Easy | Easy | Easy | ? | 22K | 1735 | |||||||||||||||||
Deep Palace Wivre | ? | ? | ? | ? | ? | ? | Easy | Medium | ? | ? | Easy | ? | Medium | ? | ? | Medium | Medium | Easy | ? | 22K | 1784 | |||||||||||||||||
Deep Palace Vinegaroon | ? | ? | ? | ? | ? | ? | Easy | Easy | ? | ? | Easy | ? | Easy | ? | ? | Easy | Easy | Easy | ? | 23K | 1828 | |||||||||||||||||
Deep Palace Mylodon | ? | ? | ? | ? | ? | ? | Easy | Easy | ? | ? | Easy | ? | Easy | ? | ? | Easy | Easy | Easy | ? | 23K | 1828 | |||||||||||||||||
Deep Palace Archaeosaur | ? | ? | ? | ? | ? | ? | Easy | Medium | ? | ? | Medium | ? | Medium | ? | ? | Medium | Medium | Easy | ? | 23K | 1877 | |||||||||||||||||
Deep Palace Diplocaulus (Eft) | ? | ? | ? | ? | ? | ? | Easy | Easy | ? | ? | Easy | ? | Easy | ? | ? | Easy | Easy | Easy | ? | 24K | 1924 | |||||||||||||||||
Deep Palace Pteranodon | ? | ? | ? | ? | ? | ? | Easy | Easy | ? | ? | Easy | ? | Easy | ? | ? | Easy | Medium | Easy | ? | 24K | 1975 | |||||||||||||||||
Deep Palace Triceratops | ? | ? | ? | ? | ? | ? | Easy | Medium | ? | ? | Easy | ? | Medium | ? | ? | Medium | Medium | Easy | ? | 24K | 1975 | |||||||||||||||||
Mimic | ? | ? | ? | ? | ? | ? | ? | Easy | ? | ? | Medium | ? | Hard | ? | ? | Medium | Medium | Easy | ? | 32K | 2572 | |||||||||||||||||
Flyblown Praefectus (Fallen NPC) | ? | ? | ? | ? | ? | ? | Easy | Easy | ? | ? | Easy | ? | ? | ? | ? | Medium | Hard | Easy | ? | 32K | 2572 |
Boss: Yulunggu
Ability | Potency | Effect |
---|---|---|
Drench | 115 | instant conal AoE |
Electrogenesis | 250 | telegraphed circle AoE on random player |
Douse | 400 | telegraphed pointblank AoE; leaves behind a puddle which grants damage up (30%) and haste to the boss. Standing in the puddle does NOT hurt you |
Fang's End | 100 | inflicts heavy (15s) |
Notes:
-
Rotation:
- Drench
- Electrogenesis
- Douse
- Fang's End
- Hit Sprint when it uses Drench if you're still heavied to escape Electrogenesis safely. Only needed 1 out of every 5 times because of diminshing returns on the heavy (15s > 7s > 3s > resist > resist > 15s)
- If you're kiting, it is a good idea to try to pull the boss to the same place every time for Douse. If they're all stacked in one place, it's much easier to keep the boss out of them, reducing damage taken
- If not kiting, simply pull him out of the puddle after Douse
Job-Specific Notes:
- No notes written
Job-Specific Kill Times
- No times recorded
- No notes written
Job-Specific Kill Times
- No times recorded
- Steel required
- Use Warden's Paean on the longest Heavy debuff; do not pre-pop Paean or the next Heavy will be long
Job-Specific Kill Times
- ~7m with strength and 2 lusts (6.55)
- No notes written
Job-Specific Kill Times
- No times recorded
- No notes written
Job-Specific Kill Times
- No times recorded
- No notes written
Job-Specific Kill Times
- No times recorded
- Not bad without steel. Using a defensive cooldown after each Douse helps
Job-Specific Kill Times
- 10m45s with no offensive pomanders (6.15)
- Steel required
- Keep sustaining pots up 100%
- Kite in circles of varying sizes depending on duration of weight, so you can always land Douse in the same place
Job-Specific Kill Times
- 6m45s with no offensive pomanders (6.28)
- 5m15s with strength (6.45)
- No notes written
Job-Specific Kill Times
- No times recorded
- No notes written
Job-Specific Kill Times
- No times recorded
- Not too bad without steel. Will need fulltime sustaining pots and likely some extra heals here and there
Job-Specific Kill Times
- 9m45s with 1 strength (6.0)
- 8m30s with 7m30s strength and 1 lust (6.0)
- No notes written
Job-Specific Kill Times
- No times recorded
- Steel required
- Strength and 1 lust recommended
- Use Hell's Egress to dodge Electrogenesis when heavied
Job-Specific Kill Times
- 5m15s with strength (6.0)
- No notes written
Job-Specific Kill Times
- No times recorded
- No notes written
Job-Specific Kill Times
- No times recorded
- If not using steel, be careful of double crits (auto-attack with Drench or Fang's End)
- You can also cure heavy with Esuna instead of sprinting
Job-Specific Kill Times
- 11m30s with no offensive pomanders (6.28)
- 8m30s with 1 strength (6.28)
- No notes written
Job-Specific Kill Times
- 5m45s with strength (6.0)
- 4m45s with strength and 1 lust (6.0)
- Not bad without steel. Very easy with.
Job-Specific Kill Times
- 11m with no offensive pomanders (6.10)
- 9m with 7m20s strength (6.10)
- 8m with strength and 1 lust (6.10)
- No notes written
Job-Specific Kill Times
- No times recorded