PotD 111-120
Things to watch out for:
- slime enrage
- snakes if you hit a toading trap
- random AoE from Nankas when out of combat
Lots of wall traps here also.
Enemy Details
Deep Palace Gigantoad
Ability | Potency | Effect |
---|---|---|
Sticky Tongue | 50 | instant; draws the target in, and inflicts stun (6s) if looking AWAY from the toad - be sure to face toward the toad so you can escape Labored Leap |
Labored Leap | 500 | telegraphed pointblank AoE; used immediately after Sticky Tongue |
Deep Palace Leech
Ability | Potency | Effect |
---|---|---|
Drowning Mist | 300 | telegraphed pointblank AoE; inflicts dropsy (magic DoT potency 50, 15s) |
Deep Palace Bifericeras (Uragnite)
Ability | Potency | Effect |
---|---|---|
Palsynyxis | 300 | telegraphed conal AoE; inflicts paralysis (15s) |
Deep Palace Pudding
Ability | Potency | Effect |
---|---|---|
Amorphic Flail | 130 | instant pointblank AoE |
Deep Palace Slime
Ability | Potency | Effect |
---|---|---|
Rupture | 99% of max HP | instant AoE sacrificial enrage; used 37 seconds after pull |
Notes
- Acid Spray inflicts physical vulnerability up (+10% per stack, max 8 stacks, 5s); this ability does magic damage, so its own damage is not affected
- Can only be slowed with Arm's Length if transfigured via Pomander of Witching since it doesn't normally do melee auto-attacks
Deep Palace Cobra
Ability | Potency | Effect |
---|---|---|
Regorge | 130 | instant; inflicts poison (magic DoT potency 60, 15s) |
Devour | 100% of max HP | instant death; only used if you are a toad |
Deep Palace Nanka
Ability | Potency | Effect |
---|---|---|
Brackish Drop | 600 | telegraphed circle AoE; also used out of combat |
Deep Palace Salamander
Ability | Potency | Effect |
---|---|---|
Mucin | n/a | grants stoneskin (1/3 of max HP, 8s) to self; can be interrupted |
Deep Palace Biloko
Ability | Potency | Effect |
---|---|---|
The Wood Remembers | 300 | telegraphed conal AoE |
Stoneskin | n/a | grants stoneskin (10% of max HP, 60s) to a nearby enemy; not used on self |
Deep Palace Ochu
Ability | Potency | Effect |
---|---|---|
Gold Dust | 300 | telegraphed large circle AoE; inflicts poison (magic DoT potency 60, 15s) |
Deep Palace Morbol
Ability | Potency | Effect |
---|---|---|
Sweet Breath | n/a | large instant conal AoE; inflicts sleep (3s) and slow (10s); used immediately before Bad Breath |
Bad Breath | n/a | large telegraphed conal AoE on random player; inflicts many debuffs |
Notes
- Stand close so you'll be able to get out of the Bad Breath AoE after waking up from Sweet Breath
-
Bad Breath inflicts these debuffs:
- Poison (unique DoT potency 50, 30s)
- Nausea (20s)
- Slow (10s)
- Blind (30s)
- Heavy (20s)
- Silence (10s)
- Paralysis (30s)
Deep Palace Seedling
Notes
- Autoattack has a chance to inflict stacking poison (physical DoT potency 10 per stack, max 4 stacks, 9s)
Mimic
Ability | Potency | Effect |
---|---|---|
Infatuation | n/a | inflicts pox (magic DoT potency 5, 10m); can be interrupted |
Deathtrap | 300 | telegraphed pointblank AoE |
Notes
- Sometimes found in gold chests
- Pomander of Alteration transforms all enemies in a random room on the next floor into either mimics or mandragoras
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- Hurts more than other enemies in this set; be careful in multipulls
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- Use Repose to cancel Mucin for a faster kill
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Enemies
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | ! | Name | Warnings | AST | BLM | BRD | DNC | DRG | DRK | GNB | MCH | MNK | NIN | PLD | RDM | RPR | SAM | SCH | SGE | SMN | WAR | WHM | HP | AA | Vulnerabilities | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Deep Palace Gigantoad | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | Medium | ? | ? | ? | 13K | 941 | |||||||||||||||||
Deep Palace Leech | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | Easy | ? | ? | ? | 13K | 941 | |||||||||||||||||
Deep Palace Bifericeras (Uragnite) | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | Easy | ? | ? | ? | 13K | 941 | |||||||||||||||||
Deep Palace Pudding | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | Medium | ? | ? | ? | 13K | 941 | |||||||||||||||||
Deep Palace Slime | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | Medium | ? | ? | ? | 13K | 941 | |||||||||||||||||
Deep Palace Cobra | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | Easy | ? | ? | ? | 13K | 943 | |||||||||||||||||
Deep Palace Nanka | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | Easy | ? | ? | ? | 13K | 943 | |||||||||||||||||
Deep Palace Salamander | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | Easy | ? | ? | ? | 13K | 573 | |||||||||||||||||
Deep Palace Biloko | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | Easy | ? | ? | ? | 13K | 958 | |||||||||||||||||
Deep Palace Ochu | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | Easy | ? | ? | ? | 13K | 953 | |||||||||||||||||
Deep Palace Morbol | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | Medium | ? | ? | ? | 13K | 958 | |||||||||||||||||
Deep Palace Seedling | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | Easy | ? | ? | ? | 13K | 638 | |||||||||||||||||
Mimic | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | Easy | ? | ? | ? | 17K | 1254 |
Boss: Kirtimukha
Ability | Potency | Effect |
---|---|---|
Bloody Caress | 150 | instant |
Acid Mist | n/a | telegraphed pointblank AoE; inflicts poison (magic DoT potency 150, 30s) |
Gold Dust | n/a | telegraphed circle AoE on random player; inflicts poison (magic DoT potency 150, 30s) |
Leafstorm | 200 | roomwide AoE |
Rotten Stench | 1100 | telegraphed wide line AoE |
Notes:
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Rotation:
- Bloody Caress
- Acid Mist
- Gold Dust
- Leafstorm
- Boss runs to north end and stays there until after Rotten Stench phase
- Two Deep Palace Hornet adds appear
- Rotten Stench x3
- Full rotation takes 56 seconds
- Kill adds quickly, or they will use Final Sting, which does 70% max HP damage (each). This can be outranged, but the adds will keep using it repeatedly until it hits or they die
- If you use lust during the second Rotten Stench cast, it will last long enough to kill 2 sets of adds. Steel may be needed to survive long enough on non-tanks though
- Rotten Stench will one-shot a DPS or healer without steel
Job-Specific Notes:
- No notes written
Job-Specific Kill Times
- No times recorded
- No notes written
Job-Specific Kill Times
- No times recorded
- Risky without strength; might not kill adds in time
- Steel is not required
Job-Specific Kill Times
- ~5m with strength (6.55)
- No notes written
Job-Specific Kill Times
- No times recorded
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- Strength recommended
- Superbolide can be used to block Final Sting from both adds, allowing you to ignore one set
Job-Specific Kill Times
- 4m with strength and 1 lust used to kill 2 sets of adds (6.15)
- Easy with no pomanders
Job-Specific Kill Times
- 5m30s with no offensive pomanders (6.28)
- 3m45s with strength (6.45)
- No notes written
Job-Specific Kill Times
- No times recorded
- No notes written
Job-Specific Kill Times
- No times recorded
- Strength recommended
- Probably best to save Fight or Flight for adds (though boss rotation is slightly quicker than recast time)
- Without strength, you won't be able to consistently kill both adds. Instead, you can kill one and eat Final Sting from the other. Just make sure your HP is full for it. The boss will do Acid Mist at the same time, allowing you to heal up safely
- Hallowed Ground can be used to block Final Sting from both adds, allowing you to ignore one set
Job-Specific Kill Times
- 9m with no offensive pomanders, killing only 1 bee per set (6.0)
- 6m30s with 1 lust to AoE first adds and boss, ignoring second set of adds by using Hallowed Ground for Final Stings, and killing only 1 bee per set after that (6.0)
- 6m15s with strength and 1 lust used to AoE first adds and boss, and killing all adds (6.0)
- No notes written
Job-Specific Kill Times
- No times recorded
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Job-Specific Kill Times
- 2m30s with strength and 1 lust (6.0)
- No notes written
Job-Specific Kill Times
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- Easy with strength
-
Without strength, use 1 Phlegma + Dyskrasia to kill each pair of adds. Timing is tight but consistent - you should kill the adds just as they start casting Final Sting
- Boss rotation is slightly longer than Phlegma recast time, so if you have 2 casts ready when the adds spawn, you can safely use them both
- If you're late dodging a poison AoE, it's faster to just tank both AoEs and Esuna afterward than to interrupt a Dosis cast to get out
- Steel not needed when lusting thanks to Kardia
Job-Specific Kill Times
- 6m20s with no offensive pomanders (6.28)
- 5m15s with 1 lust used to clear 2 sets of adds (6.28)
- 5m with strength (6.28)
- No notes written
Job-Specific Kill Times
- No times recorded
- Holmgang can be used to survive Final Stings, allowing you to ignore one set of adds
- For a faster kill, you can skip killing one of the adds in each set. Just make sure you're at full HP for Final Sting, and have a heal ready before the boss comes back at you. The boss uses Acid Mist at the same time as the adds' Final Sting, so this is actually pretty safe.
Job-Specific Kill Times
- 6m30s with 1 lust to AoE first adds and boss, ignoring second set of adds by using Holmgang for Final Stings, and killing only 1 bee per set after that (6.10)
- 4m30s with strength, 1 lust used to AoE first adds and boss, ignoring second set of adds by using Holmgang for Final Stings, and killing only 1 bee per set after that (6.08)
- No notes written
Job-Specific Kill Times
- No times recorded