PotD 111-120

Things to watch out for:

Lots of wall traps here also.

Enemy Details

Deep Palace Gigantoad

Vulnerabilities:
Immune to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution
AbilityPotencyEffect
Sticky Tongue Draw-in, knockback, heavy, or other movement-affecting status Physical damage 50 instant; draws the target in, and inflicts stun (6s) if looking AWAY from the toad - be sure to face toward the toad so you can escape Labored Leap
Labored Leap Physical damage 500 telegraphed pointblank AoE; used immediately after Sticky Tongue

Deep Palace Leech

Vulnerabilities:
Vulnerable to bind Immune to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution
AbilityPotencyEffect
Drowning Mist Magic damage 300 telegraphed pointblank AoE; inflicts dropsy (magic DoT potency 50, 15s)

Deep Palace Bifericeras (Uragnite)

Vulnerabilities:
Immune to bind Immune to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution
AbilityPotencyEffect
Palsynyxis Magic damage 300 telegraphed conal AoE; inflicts paralysis (15s)

Deep Palace Pudding

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution
AbilityPotencyEffect
Amorphic Flail Physical damage 130 instant pointblank AoE

Deep Palace Slime

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution
AbilityPotencyEffect
Rupture High damage enrage or self-destruct Unique damage 99% of max HP instant AoE sacrificial enrage; used 37 seconds after pull

Notes

  • Acid Spray inflicts physical vulnerability up (+10% per stack, max 8 stacks, 5s); this ability does magic damage, so its own damage is not affected
  • Can only be slowed with Arm's Length if transfigured via Pomander of Witching since it doesn't normally do melee auto-attacks

Deep Palace Cobra

Vulnerabilities:
Immune to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution
AbilityPotencyEffect
Regorge Magic damage 130 instant; inflicts poison (magic DoT potency 60, 15s)
Devour Unclassified dangerous ability Unique damage 100% of max HP instant death; only used if you are a toad

Deep Palace Nanka

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution
AbilityPotencyEffect
Brackish Drop Out of combat ability Magic damage 600 telegraphed circle AoE; also used out of combat

Deep Palace Salamander

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution
AbilityPotencyEffect
Mucin n/a grants stoneskin (1/3 of max HP, 8s) to self; can be interrupted

Deep Palace Biloko

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Immune to stun Not weak to resolution
AbilityPotencyEffect
The Wood Remembers Physical damage 300 telegraphed conal AoE
Stoneskin n/a grants stoneskin (10% of max HP, 60s) to a nearby enemy; not used on self

Deep Palace Ochu

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution
AbilityPotencyEffect
Gold Dust Magic damage 300 telegraphed large circle AoE; inflicts poison (magic DoT potency 60, 15s)

Deep Palace Morbol

Vulnerabilities:
Immune to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution
AbilityPotencyEffect
Sweet Breath Draw-in, knockback, heavy, or other movement-affecting status n/a large instant conal AoE; inflicts sleep (3s) and slow (10s); used immediately before Bad Breath
Bad Breath Large or untelegraphed directional AoE n/a large telegraphed conal AoE on random player; inflicts many debuffs

Notes

  • Stand close so you'll be able to get out of the Bad Breath AoE after waking up from Sweet Breath
  • Bad Breath inflicts these debuffs:
    • Poison (unique DoT potency 50, 30s)
    • Nausea (20s)
    • Slow (10s)
    • Blind (30s)
    • Heavy (20s)
    • Silence (10s)
    • Paralysis (30s)

Deep Palace Seedling

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution

Notes

  • Autoattack has a chance to inflict stacking poison (physical DoT potency 10 per stack, max 4 stacks, 9s)

Mimic

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Immune to slow Immune to stun Not weak to resolution
AbilityPotencyEffect
Infatuation n/a inflicts pox (magic DoT potency 5, 10m); can be interrupted
Deathtrap Physical damage 300 telegraphed pointblank AoE

Notes

  • Sometimes found in gold chests
  • Pomander of Alteration transforms all enemies in a random room on the next floor into either mimics or mandragoras

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  • Hurts more than other enemies in this set; be careful in multipulls

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  • Easy if fought alone, but very risky to multipull

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  • Use Repose to cancel Mucin for a faster kill

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Enemies

1 2 3 4 5 6 7 8 9 ! Name Warnings AST BLM BRD DNC DRG DRK GNB MCH MNK NIN PLD RDM RPR SAM SCH SGE SMN WAR WHM HP AA Vulnerabilities
Patrol Patrol Patrol Sight agro Deep Palace Gigantoad Draw-in, knockback, heavy, or other movement-affecting status ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? Medium ? ? ? 13K 941 Immune to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution
Sight agro Deep Palace Leech ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? Easy ? ? ? 13K 941 Vulnerable to bind Immune to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution
Sight agro Deep Palace Bifericeras (Uragnite) ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? Easy ? ? ? 13K 941 Immune to bind Immune to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution
Proximity agro Deep Palace Pudding ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? Medium ? ? ? 13K 941 Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution
Sound agro Deep Palace Slime High damage enrage or self-destruct ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? Medium ? ? ? 13K 941 Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution
Patrol Patrol Patrol Patrol Sight agro Deep Palace Cobra Unclassified dangerous ability ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? Easy ? ? ? 13K 943 Immune to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution
Sound agro Deep Palace Nanka Out of combat ability ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? Easy ? ? ? 13K 943 Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution
Sound agro Deep Palace Salamander ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? Easy ? ? ? 13K 573 Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution
Patrol Patrol Patrol Patrol Sight agro Deep Palace Biloko ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? Easy ? ? ? 13K 958 Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Immune to stun Not weak to resolution
Proximity agro Deep Palace Ochu ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? Easy ? ? ? 13K 953 Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution
Proximity agro Deep Palace Morbol Large or untelegraphed directional AoE Draw-in, knockback, heavy, or other movement-affecting status ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? Medium ? ? ? 13K 958 Immune to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution
Sound agro Deep Palace Seedling ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? Easy ? ? ? 13K 638 Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution
Proximity agro Mimic ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? Easy ? ? ? 17K 1254 Immune to bind Immune to heavy Immune to sleep Immune to slow Immune to stun Not weak to resolution

Boss: Kirtimukha

AbilityPotencyEffect
Bloody Caress Physical damage 150 instant
Acid Mist n/a telegraphed pointblank AoE; inflicts poison (magic DoT potency 150, 30s)
Gold Dust n/a telegraphed circle AoE on random player; inflicts poison (magic DoT potency 150, 30s)
Leafstorm Physical damage 200 roomwide AoE
Rotten Stench Magic damage 1100 telegraphed wide line AoE

Notes:

  • Rotation:
    • Bloody Caress
    • Acid Mist
    • Gold Dust
    • Leafstorm
    • Boss runs to north end and stays there until after Rotten Stench phase
    • Two Deep Palace Hornet adds appear
    • Rotten Stench x3
  • Full rotation takes 56 seconds
  • Kill adds quickly, or they will use Final Sting, which does 70% max HP damage (each). This can be outranged, but the adds will keep using it repeatedly until it hits or they die
  • If you use lust during the second Rotten Stench cast, it will last long enough to kill 2 sets of adds. Steel may be needed to survive long enough on non-tanks though
  • Rotten Stench will one-shot a DPS or healer without steel

Job-Specific Notes:

  • No notes written

Job-Specific Kill Times

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Job-Specific Kill Times

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  • Risky without strength; might not kill adds in time
  • Steel is not required

Job-Specific Kill Times

  • ~5m with strength (6.55)
  • No notes written

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  • Strength recommended
  • Superbolide can be used to block Final Sting from both adds, allowing you to ignore one set

Job-Specific Kill Times

  • 4m with strength and 1 lust used to kill 2 sets of adds (6.15)
  • Easy with no pomanders

Job-Specific Kill Times

  • 5m30s with no offensive pomanders (6.28)
  • 3m45s with strength (6.45)
  • No notes written

Job-Specific Kill Times

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Job-Specific Kill Times

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  • Strength recommended
  • Probably best to save Fight or Flight for adds (though boss rotation is slightly quicker than recast time)
  • Without strength, you won't be able to consistently kill both adds. Instead, you can kill one and eat Final Sting from the other. Just make sure your HP is full for it. The boss will do Acid Mist at the same time, allowing you to heal up safely
  • Hallowed Ground can be used to block Final Sting from both adds, allowing you to ignore one set

Job-Specific Kill Times

  • 9m with no offensive pomanders, killing only 1 bee per set (6.0)
  • 6m30s with 1 lust to AoE first adds and boss, ignoring second set of adds by using Hallowed Ground for Final Stings, and killing only 1 bee per set after that (6.0)
  • 6m15s with strength and 1 lust used to AoE first adds and boss, and killing all adds (6.0)
  • No notes written

Job-Specific Kill Times

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Job-Specific Kill Times

  • 2m30s with strength and 1 lust (6.0)
  • No notes written

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  • Easy with strength
  • Without strength, use 1 Phlegma + Dyskrasia to kill each pair of adds. Timing is tight but consistent - you should kill the adds just as they start casting Final Sting
    • Boss rotation is slightly longer than Phlegma recast time, so if you have 2 casts ready when the adds spawn, you can safely use them both
  • If you're late dodging a poison AoE, it's faster to just tank both AoEs and Esuna afterward than to interrupt a Dosis cast to get out
  • Steel not needed when lusting thanks to Kardia

Job-Specific Kill Times

  • 6m20s with no offensive pomanders (6.28)
  • 5m15s with 1 lust used to clear 2 sets of adds (6.28)
  • 5m with strength (6.28)
  • No notes written

Job-Specific Kill Times

  • No times recorded
  • Holmgang can be used to survive Final Stings, allowing you to ignore one set of adds
  • For a faster kill, you can skip killing one of the adds in each set. Just make sure you're at full HP for Final Sting, and have a heal ready before the boss comes back at you. The boss uses Acid Mist at the same time as the adds' Final Sting, so this is actually pretty safe.

Job-Specific Kill Times

  • 6m30s with 1 lust to AoE first adds and boss, ignoring second set of adds by using Holmgang for Final Stings, and killing only 1 bee per set after that (6.10)
  • 4m30s with strength, 1 lust used to AoE first adds and boss, ignoring second set of adds by using Holmgang for Final Stings, and killing only 1 bee per set after that (6.08)
  • No notes written

Job-Specific Kill Times

  • No times recorded

Warning Icons

Icon Description
Large or untelegraphed pointblank AoE Large or untelegraphed pointblank AoE
Large or untelegraphed donut AoE Large or untelegraphed donut AoE
Large or untelegraphed directional AoE Large or untelegraphed directional AoE
High damage enrage or self-destruct High damage enrage or self-destruct
Gaze ability Gaze ability
Out of combat ability Out of combat ability
Gaze ability used out of combat Gaze ability used out of combat
Draw-in, knockback, heavy, or other movement-affecting status Draw-in, knockback, heavy, or other movement-affecting status
Unclassified dangerous ability Unclassified dangerous ability