Wall Traps

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PotD 1-9

  • South-east corner of this room:
  • South-east corner of this donut room - note that a trap can also spawn slightly outward from this point, so hug the railing when passing this corner:
  • Next to the east exit of the same donut room - note that the wall might be closed off instead, and it might be possible to squeeze by in that case:

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PotD 11-19

  • East wall of this donut room - can be avoided if the wall is open:
  • West wall of the same donut room (2 locations) - can be avoided if the wall is open:

  • East wall of this donut room - can be avoided if the wall is open:
  • South wall of the same donut room - can be avoided if the wall is open:
  • South wall of yet another donut room (2 locations) - can be avoided if the wall is open:

  • South-west corner of the last donut room (with mushrooms in the pit):
  • South-east corner of this room (right of the entrance) - not technically a wall trap, but you have to jump onto the rocks to avoid it:
  • South-west corner of this room (right of the entrance) - there’s another spawn point just past this which you have to jump onto the rocks to avoid:

  • South-east corner of this room (left of the entrance) - not technically a wall trap, but you have to hug the crystal tightly to avoid it:

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PotD 21-29

  • South-east corner of this pillar room:

  • South wall of the same pillar room, when the wall is closed:
  • East wall of the same pillar room, when the wall is closed:
  • East wall of another pillar room, when the wall is closed:
  • South wall of the same pillar room, when the wall is closed:
  • West wall of the same pillar room, when the wall is closed (also dangerous when the wall is open - hug the corner tightly to avoid):

  • East wall of yet another pillar room, when the wall is closed:
  • East wall of the last pillar room, when the wall is closed:

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PotD 31-49

  • Donut room between the pillar and curved root in the south-west corner (can spawn in 3 different positions around the pillar):

  • South wall of another donut room:
  • East wall of the same donut room, when the wall is closed:
  • South wall of yet another donut room, when the wall is closed - technically not a wall trap, but will catch you if you don’t hug the wall perfectly:
  • West side of this gazebo room:
  • South side of the same gazebo room, when the wall is closed:
  • East side of the same gazebo room, when the wall is closed:
  • South-west wall of another gazebo room (both corners):

  • Left side of the entrance to this dead-end room (south entrance):
  • Left-hand pillar of this dead-end room (east entrance):
  • Left side of the entrance to this dead-end room (east entrance) - technically not a wall trap, but you have to jump onto the rocks to avoid it:
  • Left side of the entrance to this dead-end room (east entrance):
  • Under the broken fence on the south wall of this room:
  • South-east corner of this room, when the wall is closed - also easy to accidentally hit when the wall is open because of the curvature:
  • North wall of this room:
  • East wall of this room, when the wall is closed (2 locations):

  • South wall of the same room, when the wall is closed (shown here with the wall open):
  • East wall of this room, when the wall is closed:
  • East wall of this room, when the wall is closed:
  • South wall of this large room, when the wall is closed - also easy to accidentally hit while turning to the left when entering:

  • East wall of the same room, when the wall is closed:

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PotD 51-79

  • East corner of most donut rooms, when the wall is closed:


  • South corner of most donut rooms, when the wall is closed:



    Two locations in this south corner:
  • West corner of this donut room, when the wall is closed (two locations):
  • East corner/exit of this pillar room:
  • West corner of another pillar room, when the wall is closed:
  • South-east side (right side of entrance) of some south-entrance dead-end rooms (other such rooms also have a trap in this general position, but not on the wall):

  • South-east side (left side of entrance) of some east-entrance dead-end rooms (other such rooms also have a trap in this general position, but not on the wall):


    This one can be avoided by walking behind the candle:

    This one can be avoided by walking over the debris:
  • East corner/exit of this plain room:
  • West corner/exit of this grate room:
  • East corner/exit of this room with a circular dais:
  • West side of this long room:

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PotD 81-109

  • Left corner entering the half lava room uphill from a pillar room:

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PotD 111-129

  • By the south entrance of this donut room:
  • South wall of this donut room:
  • South wall of another donut room:
  • South wall of yet another donut room:
  • East wall of the same donut room:

    Image courtesy of Holo The-wise-wolf (Discord: AbsoluteParadox#5937)
  • By the east entrance to this room:

  • Left corner entering this dead-end room downhill and west from a donut room:
  • Right corner of south entrance to this room:

  • By south entrance of this dead-end room:

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PotD 131-149

  • East wall of this donut room:
  • East wall of another donut room:

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PotD 151-199

  • Dead-end room with the square wall:
  • Dead-end “Stonehenge” room:

    Image courtesy of Nisei (Discord: chakku#3093)
  • Room the with blocky wall on the east side. There are other similar rooms, but this one will always have the 4-way stair room north of it, and may be connected to dead-end rooms to the south (as in the screenshot) and west:

    Image courtesy of blasterpoard (Discord: blasterpoard#6245)
  • Dead-end platform - not quite a wall trap, but it’s very easy to hit it if you’re not careful:

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HoH 1-19

  • The room with narrow strips going to the corners where chests sometimes spawn can have traps along these narrow strips, making it impossible to collect the chest without hitting the trap:


  • There are three similar rooms that have fences coming out of three walls
    • One of these rooms is at the top of some stairs, and has a trap at the point of the fence on the south (right) wall:
    • One has no stairs going into it, and has traps along the south-east (far left) wall and at the point of the fence on the south (far) wall:

    • One is at the bottom of some stairs, and has no known wall traps
  • On the east wall of a pool room:
  • The Hall of Fallacies has a wall trap near the west end of the south wall:

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HoH 41-79

  • In the rocky room, there can be a trap on the corner of the rock in the north-east:

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HoH 81-99

  • In the room that has square pits/pools in the corners, making it kind-of “+” shaped, there can be a trap along one of the pits. Picture needed

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